WELCOME TO
UMG INPUT MANAGER
DOCUMENTATION
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Description
This is a Blueprint Plugin for the Unreal Engine 4, it simplifies the way you can handle user inputs in the UMG System (Unreal Motion Graphics UI Designer) introduced by Epic Games in the last major engine version, if you want to learn more about the UMG system Click Here.
Requirements
- Unreal Engine 4.19 or higher
Where To Get It
How To Get Started
If you want to handle user inputs on widgets like a menu, popup or something similar read the posts below:
- Initial Project Setup
- Initial Widget Setup
- Parent Class Inheritance
- How To Configure Inputs
- How To Spawn a Widget
- Input Focus
- Context Visibility
- How To Customize Mouse Cursor
If you want to learn which are the types of UI elements and how they are categorized read the post below:
If you want to learn how to create new input friendly UI Elements read the post below: